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Castlevania: Harmony of Dissonance [a] is a 2002 action role-playing game developed by Konami Computer Entertainment Tokyo and published by Konami for the Game Boy Advance. Part of Konami's Castlevania video game series, it is the second installment of the series on the Game Boy Advance.
Castlevania: Harmony of Despair features cooperative gameplay somewhat similar to Castlevania: Portrait of Ruin.. Gameplay includes a co-op mode (the Xbox 360 release only allows for internet co-op, while the PlayStation 3 release supports local multiplayer [4]) which plays like the "Boss Rush Mode" of previous 2D Castlevania games, but with several rooms and items to find, culminating in a ...
A compilation of three Game Boy Advance titles, including Castlevania: Circle of the Moon, Castlevania: Harmony of Dissonance, and Castlevania: Aria of Sorrow, as well as the Super NES title Castlevania: Dracula X. Developed by M2. Includes a music player and a gallery of concept artwork and scans of the original game packaging.
Juste Belmont (ジュスト・ベルモンド, Jusuto Berumondo, Juste Belmondo) is the primary protagonist in Castlevania: Harmony of Dissonance. In 1748, he entered Dracula's castle with his ally Maxim Kischine to locate the remaining relics of Dracula and save his friend Lydie Erlanger.
Castlevania (/ ˌ k æ s əl ˈ v eɪ n i ə /), known in Japan as Akumajō Dracula, [a] [2] is a gothic horror action-adventure video game series and media franchise created by Konami.The series is largely set in the castle of Count Dracula, the arch-enemy of the Belmont clan of vampire hunters.
In Castlevania: Harmony of Dissonance, Simon is playable in the Boss Rush mode, looking exactly as he did in Castlevania. In Castlevania: Harmony of Despair, Simon is an extra character purchased as downloadable content, the sprite from the original game also being reused here. A special stage that recreates the game's castle layout can also be ...
Maintaining the visual quality of Harmony of Dissonance was a chief objective during development, as many reviewers had felt that Harmony of Dissonance had excelled in graphics at the cost of the audio quality. [42] Furthermore, the staff tried to improve the series' gameplay system while retaining fan-favorite elements. [40]
Castlevania: Curse of Darkness (2005) Castlevania: The Adventure (1989) Castlevania II: Belmont's Revenge (1991) Castlevania (1986) Castlevania II: Simon's Quest (1987) Castlevania: Harmony of Dissonance (2002) Castlevania Bloodlines (1994) Castlevania: Portrait of Ruin (2006) Castlevania: Aria of Sorrow (2003) Castlevania: Dawn of Sorrow (2005)