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  2. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  3. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  4. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    OBJ, FBX, Blender, STL, STP OBJ, FBX, Blender, STL, Babylon.js, Three.js Freemium or commercial: Web-based freemium 3D computer graphics software developed by Exocortex, a Canadian software company. CopperLicht: JavaScript: No Yes Yes Yes Yes Native (1.0) No No No Open source based on zlib

  5. Autodesk Mudbox - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Mudbox

    As a detailing app, Mudbox can import and export .obj, .fbx, and .bio files, as well as its own .mud format. A typical workflow is to create a relatively simple (low polygon count) model in a 3D modeling application and then import it to Mudbox for sculpting. Subdivision of models occurs using the Catmull-Clark subdivision algorithm.

  6. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    Assimp can import and export glTF. glTF files can also be directly exported from a variety of 3D editors, such as Blender, Vectary, Autodesk 3ds Max (natively or using Verge3D exporter [43]), Autodesk Maya (using babylon.js exporter [44]), Autodesk Inventor, Modo, Houdini, [45] Paint 3D, Godot, and Substance Painter. [46]

  7. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), [2] used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.

  8. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.76b was the last supported release for Windows XP and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [245]

  9. Cinema 4D - Wikipedia

    en.wikipedia.org/wiki/Cinema_4D

    A new implementation of Global Illumination (included in the Advanced Render module) offers a higher quality than that of the old version, and much improved animation support. Non-Linear Animation has been completely reworked. The Renderman support (CINEMAN) is now included in AR. 2009 Cinema 4D R11.5 released.