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  2. Backgammon match strategy - Wikipedia

    en.wikipedia.org/wiki/Backgammon_match_strategy

    To facilitate discussion of match play strategy, scores are "normalised", i.e. referred to in terms of the number of points each player is away from victory. For example, if a player is leading 3-2 in a 5 point match, this is referred to as "2-away, 3-away" or "-2, -3"; likewise if a player leads 13-12 in a 15 point match.

  3. MapleStory - Wikipedia

    en.wikipedia.org/wiki/MapleStory

    MapleStory (Korean: 메이플스토리) is a free-to-play, 2D, side-scrolling massively multiplayer online role-playing game, developed by South Korean company Wizet. Several versions of the game are available for specific countries or regions, published by various companies (such as Nexon ).

  4. MapleStory 2 - Wikipedia

    en.wikipedia.org/wiki/MapleStory_2

    Unlike its predecessor, MapleStory 2 features third-person movement, and a "blocky look, similar to Minecraft" according to Polygon's Julia Lee. [4] The game contains features commonly seen in MMORPGs, such as a leveling system and customizable weapons and armour, but also a "Battle Royale" mode, [5] PVP arena and interior decoration minigame. [6]

  5. MapleStory DS - Wikipedia

    en.wikipedia.org/wiki/MapleStory_DS

    MapleStory DS (Korean: 메이플스토리 DS; Japanese: メイプルストーリーDS) is a role-playing video game for the Nintendo DS. It is an adaptation of the original MMORPG game for Windows titled MapleStory. The game was released on April 15, 2010 in Korea, and was developed by Nexon and published by Nexon and Nintendo of Korea.

  6. List of collectible card games - Wikipedia

    en.wikipedia.org/wiki/List_of_collectible_card_games

    This is a list of known collectible card games.Unless otherwise noted, all dates listed are the North American release date. This contains games backed by physical cards; computer game equivalents are generally called digital collectible card games and are catalogued at List of digital collectible card games

  7. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    A Rubik's Cube is in the superflip pattern when each corner piece is in the correct position, but each edge piece is incorrectly oriented. [5] In 1992, a solution for the superflip with 20 face turns was found by Dik T. Winter, of which the minimality was shown in 1995 by Michael Reid, providing a new lower bound for the diameter of the cube group.

  8. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    In 3×3×3 blindfolded and 3×3×3 fewest moves challenges, either a straight mean of 3 or the best of 3 is used, while 4×4×4 blindfolded, 5×5×5 blindfolded, and multiple blindfolded challenges are ranked using the best of 1, 2 or 3, depending on the competition. When a round begins, competitors turn in the puzzle they will use.

  9. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    The gambler's fallacy can also be attributed to the mistaken belief that gambling, or even chance itself, is a fair process that can correct itself in the event of streaks, known as the just-world hypothesis. [13] Other researchers believe that belief in the fallacy may be the result of a mistaken belief in an internal locus of control. When a ...