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  2. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  3. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...

  4. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    The size of the stack is simply the size of the dynamic array, which is a very efficient implementation of a stack since adding items to or removing items from the end of a dynamic array requires amortized O(1) time.

  5. Peek (data type operation) - Wikipedia

    en.wikipedia.org/wiki/Peek_(data_type_operation)

    This behavior can be axiomatized in various ways. For example, a common VDM (Vienna Development Method) description of a stack defines top (peek) and remove as atomic, where top returns the top value (without modifying the stack), and remove modifies the stack (without returning a value). [1] In this case pop is defined in terms of top and remove.

  6. Priority queue - Wikipedia

    en.wikipedia.org/wiki/Priority_queue

    That is, if there is a sorting algorithm which can sort in O(S) time per key, where S is some function of n and word size, [22] then one can use the given procedure to create a priority queue where pulling the highest-priority element is O(1) time, and inserting new elements (and deleting elements) is O(S) time.

  7. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    This is still the conceptually simplest way to construct a queue in a high-level language, but it does admittedly slow things down a little, because the array indices must be compared to zero and the array size, which is comparable to the time taken to check whether an array index is out of bounds, which some languages do, but this will ...

  8. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    This function inserts a value "newVal" before a given node "node" in O(1) time. A new node has been created between "node" and the next node, then puts the value of "node" into that new node, and puts "newVal" in "node". Thus, a singly linked circularly linked list with only a firstNode variable can both insert to the front and back in O(1) time.

  9. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    Inserting or deleting an element in the middle of the array (linear time) Inserting or deleting an element at the end of the array (constant amortized time) Dynamic arrays benefit from many of the advantages of arrays, including good locality of reference and data cache utilization, compactness (low memory use), and random access. They usually ...