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  2. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.

  3. Video game rehabilitation - Wikipedia

    en.wikipedia.org/wiki/Video_game_rehabilitation

    Video game rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Video games are becoming an integral part of occupational therapy practice in acute, rehabilitation, and community settings. [ 1 ]

  4. This Is How Much Playing Video Games Will Cost You Over Your ...

    www.aol.com/news/much-playing-video-games-cost...

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  5. Why Investing in Video Game Stocks May Be Bad in the ... - AOL

    www.aol.com/2014/03/10/why-investing-in-video...

    At the risk of sounding cliché, I can remember back in my childhood when a new "cutting-edge" video game cost $25. With game. Its been said many times over the last several years: video game ...

  6. V.Smile - Wikipedia

    en.wikipedia.org/wiki/V.Smile

    The V.Smile (stylized as V.SMILE TV LEARNING SYSTEM) is a sixth-generation educational home video game console manufactured and released by VTech. The system was first released on August 4, 2004. The system was first released on August 4, 2004.

  7. FDA Approves Video Game Treatment for ADHD - AOL

    www.aol.com/news/fda-approves-video-game...

    For the first time ever, the FDA approved a video game as part of a treatment for children diagnosed with ADHD. The game, called EndeavorRx, is for kids aged eight through 12 to improve attention ...

  8. Artoon - Wikipedia

    en.wikipedia.org/wiki/Artoon

    Artoon Co., Ltd. (株式会社アートゥーン Kabushiki-Gaisha Ātūn) was a Japanese video game developer established in 1999. It became a subsidiary of AQ Interactive in May 2004 and became a wholly owned subsidiary in June 2005.

  9. Haptic suit - Wikipedia

    en.wikipedia.org/wiki/Haptic_suit

    The Teslasuit is a full body haptic suit with motion capture and biometric sensors. Its haptic feedback system uses electrical muscle stimulation (EMS) and transcutaneous electrical nerve stimulation (TENS) to simulate feelings and sensations. The use of biometric sensors has proposed uses in medicine, and specifically rehabilitation psychology ...