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  2. 8 learning management questions - Wikipedia

    en.wikipedia.org/.../8_learning_management_questions

    The 8 Learning Management Questions (or 8 LMQs) is a set of questions developed in and primarily used in Australia for teacher training and curriculum development.This sequential design-based set of questions is designed to assist teachers in developing a teaching plan for their classrooms, with a focus on achieving the intended learning outcomes for all students.

  3. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    General Responsibility Assignment Software Patterns (or Principles), abbreviated GRASP, is a set of "nine fundamental principles in object design and responsibility assignment" [1]: 6 first published by Craig Larman in his 1997 [citation needed] book Applying UML and Patterns.

  4. Assignment problem - Wikipedia

    en.wikipedia.org/wiki/Assignment_problem

    Otherwise, it is called unbalanced assignment. [1] If the total cost of the assignment for all tasks is equal to the sum of the costs for each agent (or the sum of the costs for each task, which is the same thing in this case), then the problem is called linear assignment.

  5. Assignment - Wikipedia

    en.wikipedia.org/wiki/Assignment

    Assignment (housing law), a concept that allows the transfer of a tenancy from one person to another Assignment (law), a transfer of rights between two parties Along with clearing, a stage in exercising a financial option

  6. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    An assignment operation is a process in imperative programming in which different values are associated with a particular variable name as time passes. [1] The program, in such model, operates by changing its state using successive assignment statements. [2] [3] Primitives of imperative programming languages rely on assignment to do iteration. [4]