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GameZone gave the game 6/10. [6] The game received the Parents' Choice Award, Silver Honor. [7] The game also received the Parents' Choice Approved award. [8]A 2008 article from the magazine Variety about the site voiced concerns from parents that introducing children to online games at a young age could "one day make them a World of Warcraft addict". [9]
She secretly experiments with blue pixie dust, creating variants; however, experiments with the pink variant grow wildly out of control, causing an accident in Pixie Hollow. Her supervisor, Fairy Gary, who had forbidden her from working with pixie dust, angrily fires her from her job. In sorrow, Zarina takes her experiments and leaves Pixie Hollow.
Pixie Hollow Games is a 30-minute television special broadcast on November 19, 2011, on Disney Channel. Based on the Disney Fairies franchise, it was produced by DisneyToon Studios and animated by Prana Studios . [ 2 ]
PCH Games (formerly Candystand.com) is a casual game portal owned by Publishers Clearing House and based in New York City. Launched in 1997 as The Candystand, [ 1 ] by LifeSavers Company, a division of Nabisco , Inc., [ 2 ] it was the first major advergame portal available on the World Wide Web.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Pixie Hollow Games – Bobble, Buck; Pocahontas II: Journey to a New World – Additional voices; Porco Rosso – Additional voices; The Powerpuff Girls Movie – Hota Wata, Killa Drilla, The Doot Da Doot Da Doo Doos (uncredited), Blah-Blah Blah-Blah (uncredited), Wacko Smacko (uncredited) Return to Never Land – Pirates Rusty
D. Disney Channel All Star Party; Disney Friends; Disney Golf; Disney Infinity (video game) Disney Infinity 2.0; Disney Infinity 3.0; Disney Princess: Enchanted Journey
Like the previous game, the player plays as Tinker Bell in a free-roaming Pixie Hollow, using the touch screen to maneuver the character, move to other maps and play various minigames. The player must, for example, touch an arrow on the screen to move to another map or characters to speak to them.