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  2. Timeline of computer animation in film and television

    en.wikipedia.org/wiki/Timeline_of_computer...

    First use of digital 2-D computer animation in a significant entertainment feature film. The point of view of Yul Brynner's gunslinger was achieved with raster graphics. [19] [17] Faces (Faces & Body Parts) 1974 Fred Parke's thesis film on facial modeling at the University of Utah. [20] UFO: Target Earth: 1974 An alien in the movie was created ...

  3. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.

  4. Outline of animation - Wikipedia

    en.wikipedia.org/wiki/Outline_of_animation

    Examples of software: Maya, Blender, Adobe Animate, Reallusion Cartoon Animator (2D) Real-time animation (= machinima): Motion develops in the software in response to user input. The animation is displayed nearly simultaneously with the input. Video game. Examples of video game engines: Unity, Unreal Engine, CryEngine; Virtual world ...

  5. Outline of computers - Wikipedia

    en.wikipedia.org/wiki/Outline_of_computers

    The following outline is provided as an overview of and topical guide to computers: . Computers – programmable machines designed to automatically carry out sequences of arithmetic or logical operations.

  6. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Computer animation encompasses a variety of techniques, the unifying factor being that the animation is created digitally on a computer. [ 65 ] [ 106 ] 2D animation techniques tend to focus on image manipulation while 3D techniques usually build virtual worlds in which characters and objects move and interact.

  7. History of computer animation - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_animation

    John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...

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  9. Storyboard - Wikipedia

    en.wikipedia.org/wiki/Storyboard

    According to John Canemaker, in Paper Dreams: The Art and Artists of Disney Storyboards (1999, Hyperion Press), the first storyboards at Disney evolved from comic book-like "story sketches" created in the 1920s to illustrate concepts for animated cartoon short subjects such as Plane Crazy and Steamboat Willie, and within a few years the idea ...