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  2. Skewb Ultimate - Wikipedia

    en.wikipedia.org/wiki/Skewb_Ultimate

    Meffert's version of the 6-color Skewb Ultimate. The Skewb Ultimate, originally marketed as the Pyraminx Ball, is a twelve-sided puzzle derivation of the Skewb, produced by German toy-maker Uwe Mèffert. Most versions of this puzzle are sold with six different colors of stickers attached, with opposite sides of the puzzle having the same color ...

  3. Gear Cube - Wikipedia

    en.wikipedia.org/wiki/Gear_Cube

    Solving the Gear Cube is based more on the observations the solver makes. There are only two algorithms needed to solve the cube, so finding the patterns is a key skill. However, using the algorithms is simple once the patterns are located. Phase 1: Solve the corners: (This step is intuitive; there are no algorithms to complete this step.)

  4. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    Because faces of the Skewb Diamond correspond to corners of the Skewb Ultimate, an additional constraint on the orientation of these pieces appears. Any Skewb Diamond solution thus requires a few additions in order to solve the Skewb Ultimate. Commercial Name: Pyraminx Crystal Geometric shape: Dodecahedron Piece configuration: 3x3x3

  5. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).

  6. Skewb - Wikipedia

    en.wikipedia.org/wiki/Skewb

    The Skewb (/ ˈ s k juː b /) is a combination puzzle and a mechanical puzzle similar to the Rubik's Cube. It was invented by Tony Durham and marketed by Uwe Mèffert . [ 1 ] Although it is cubical, it differs from the typical cubes ' construction; its axes of rotation pass through the corners of the cube, rather than the centers of the faces.

  7. Pyraminx - Wikipedia

    en.wikipedia.org/wiki/Pyraminx

    Pyraminx in its solved state. The Pyraminx (/ ˈ p ɪ r ə m ɪ ŋ k s /) is a regular tetrahedron puzzle in the style of Rubik's Cube.It was made and patented by Uwe Mèffert after the original 3 layered Rubik's Cube by Ernő Rubik, and introduced by Tomy Toys of Japan (then the 3rd largest toy company in the world) in 1981.

  8. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Two-look PLL solves the corners first, followed by the edges, and requires learning just six algorithms of the full PLL set. The most common subset uses the A-perm and E-perm to solve corners (as these algorithms only permute the corners), then the U-perm (in clockwise and counter-clockwise variants), H-perm and Z-perm for edges.

  9. Uwe Mèffert - Wikipedia

    en.wikipedia.org/wiki/Uwe_Mèffert

    Uwe Mèffert. Uwe Mèffert (28 November 1939 [1] –30 April 2022) was a German puzzle designer and inventor. He manufactured and sold mechanical puzzles in the style of Rubik's Cube since the Cube craze of the 1980s.