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  2. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...

  3. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...

  4. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    The Power of 10 Rules were created in 2006 by Gerard J. Holzmann of the NASA/JPL Laboratory for Reliable Software. [1] The rules are intended to eliminate certain C coding practices which make code difficult to review or statically analyze.

  5. The Open Group Architecture Framework - Wikipedia

    en.wikipedia.org/wiki/The_Open_Group...

    The Open Group Architecture Framework (TOGAF) is the most used framework for enterprise architecture as of 2020 [2] that provides an approach for designing, planning, implementing, and governing an enterprise information technology architecture. [3] TOGAF is a high-level approach to design.

  6. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.

  7. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  8. The Protection of Information in Computer Systems - Wikipedia

    en.wikipedia.org/wiki/The_Protection_of...

    The following design principles are laid out in the paper: Economy of mechanism: Keep the design as simple and small as possible. Fail-safe defaults: Base access decisions on permission rather than exclusion. Complete mediation: Every access to every object must be checked for authority. Open design: The design should not be secret.

  9. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented design is a method of design encompassing the process of object-oriented decomposition and a notation for depicting both logical and physical as well as state and dynamic models of the system under design. The software life cycle is typically divided up into stages, going from abstract descriptions of the problem, to designs ...