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  2. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    It requires an AMD Radeon RX 6000 series, AMD Radeon RX 7000 series, Intel Arc A series, or Nvidia GeForce 20, 30, or 40 series video card, which is designed to handle the high computing load used for ray tracing.

  3. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high ...

  4. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  5. NVIDIA Ray Tracing Explained in Time for New Driver and Demos

    www.aol.com/news/nvidia-ray-tracing-explained...

    Nvidia explains ray tracing in a video released Thursday, just in time for a new driver for GeForce GTX GPUs and new demos demonstrating the technology, according to a press release. The explainer ...

  6. RDNA 2 - Wikipedia

    en.wikipedia.org/wiki/RDNA_2

    Real-time hardware accelerated ray tracing is a new feature for RDNA 2 which is handled by a dedicated ray accelerator inside each CU. [10] Ray tracing on RDNA 2 relies on the more open DirectX Raytracing protocol rather than the Nvidia RTX protocol.

  7. Best Graphics Cards for Gaming in 2022 - AOL

    www.aol.com/news/best-graphics-cards-gaming-2022...

    If you discount ray tracing and XeSS, the A770 competes against AMD's RX 6650 XT with relatively similar performance. Again, drivers can hold it back, so this is a card for hardware enthusiasts ...

  8. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    One of the first graphics cards to support DirectX 9.0 natively was ATI's Radeon 9700, though the effect wasn't programmed into games for years afterwards. On August 23, 2003, Microsoft updated DirectX to DirectX 9.0b, which enabled the Pixel Shader 2.x (Extended) profile for ATI's Radeon X series and NVIDIA's GeForce FX series of graphics ...

  9. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Key elements include dedicated artificial intelligence processors ("Tensor cores") and dedicated ray tracing processors ("RT cores"). Turing leverages DXR, OptiX, and Vulkan for access to ray tracing. In February 2019, Nvidia released the GeForce 16 series GPUs, which utilizes the new Turing design but lacks the RT and Tensor cores.