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  2. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...

  3. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  4. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    Familiarity with unified modeling language (UML) is needed to construct a system sequence diagram. These models show the logic behind the actors (people who affect the system) and the system in performing the task. Reading a sequence diagram begins at the top with the actor(s) or the system(s) (which is located at the top of the page).

  5. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations.

  6. Systems modeling language - Wikipedia

    en.wikipedia.org/wiki/Systems_modeling_language

    The systems modeling language (SysML) [1] is a general-purpose modeling language for systems engineering applications. It supports the specification, analysis , design , verification and validation of a broad range of systems and systems-of-systems .

  7. Specification and Description Language - Wikipedia

    en.wikipedia.org/wiki/Specification_and...

    The language is formally complete, [3] so it can be used for code generation for either simulation or final targets. The Specification and Description Language covers five main aspects: structure, communication, behavior, data, and inheritance. The behavior of components is explained by partitioning the system into a series of hierarchies.

  8. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  9. Block diagram - Wikipedia

    en.wikipedia.org/wiki/Block_diagram

    An example of this is the function block diagram, one of five programming languages defined in part 3 of the IEC 61131 (see IEC 61131-3) standard that is highly formalized (see formal system), with strict rules for how diagrams are to be built. Directed lines are used to connect input variables to block inputs, and block outputs to output ...