Search results
Results from the WOW.Com Content Network
The QBR calculation accounts for several meaningful statistics that are not included in passer rating, such as throwing distance, sacks, fumbles, designed runs and scrambles. QBR also makes adjustments for situational context with "EPA"—a dynamic statistic that is meant to signify "expected points added" per play. [1]
Passer rating (also known as passing efficiency in college football) is a measure of the performance of passers, primarily quarterbacks, in gridiron football. [1] There are two formulas currently in use: one used by both the National Football League (NFL) and Canadian Football League (CFL), and the other used in NCAA football.
In the National Football League (NFL), the highest official passer rating that a player can achieve is 158.3, which is called a "perfect passer rating". [1] To qualify, during a single game a player must attempt at least 10 passes, have no interceptions, have a minimum completion percentage of 77.5%, have a minimum of 11.875% of their passes score touchdowns, and have a minimum of 12.5 yards ...
Here's how every starting quarterback did in Week 5 of the 2024 NFL season, based on their QBR: Caleb Williams, Chicago Bears ( 36-10 win vs. Panthers ) — 83.9 Baker Mayfield, Tampa Bay ...
Here's how every starting quarterback did in Week 2 of the 2024 NFL season, based on their QBR: Lamar Jackson, Baltimore Ravens ( 28-25 win at Dallas Cowboys ) — 96.8 Malik Willis, Green Bay ...
Here's how every starting quarterback did in Week 4 of the 2024 NFL season, based on their QBR: Jared Goff, Detroit Lions ( 42-29 win vs. Seahawks ) — 95.1 Jayden Daniels, Washington Commanders ...
The only single position that impacts FPI is the quarterback position (only NFL), as predictive QBR is added. EPA is the foundation for FPI. Each game play has an adjusted EPA based on historical data. EPA breaks down points added in every way, thus having different factors for the team's offense, defense, and special teams units. [4]
A sports rating system is a system that analyzes the results of sports competitions to provide ratings for each team or player. Common systems include polls of expert voters, crowdsourcing non-expert voters, betting markets, and computer systems.