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Nickelodeon Super Brawl, or simply Nickelodeon Brawl, is a series of crossover fighting video games, featuring characters from various Nickelodeon animated television series. According to the team at Nick Games, the series follows the play style of "popular fighting games like Mortal Kombat , Super Smash Bros. , Street Fighter , and Tekken ...
Nickelodeon All-Star Brawl is a 2021 crossover fighting game developed by Ludosity and Fair Play Labs, and published by GameMill Entertainment. It is part of the Nickelodeon Super Brawl series of browser games and mobile games, serving as its first console game. [3]
Like the previous game, Nickelodeon All-Star Brawl 2 is a 2D platform fighter featuring characters from various Nickelodeon franchises. Gameplay has been updated from the previous entry, with all characters' movesets having been revised and given new horizontal attacks, and new mechanics being added such as aerial dodging and dodge rolling. [2]
Super Brawl may refer to: Nickelodeon Super Brawl, a series of Nickelodeon games; SuperBrawl, a professional wrestling event held from 1991 to 2001 WCW SuperBrawl Wrestling, a video game based on the event
Pages in category "Nicktoons video games" The following 22 pages are in this category, out of 22 total. ... Nickelodeon Super Brawl; Nicktoons MLB; Nicktoons Movin'
Characters from the series appeared as cameos or playable characters in the Nickelodeon games Nicktoons Racing, Super Brawl Universe, Nickelodeon Kart Racers 2: Grand Prix, Nickelodeon All-Star Brawl, Nickelodeon Extreme Tennis, and Nickelodeon Kart Racers 3: Slime Speedway.
Rocko and Heffer are playable characters in the web browser game Super Brawl Universe, and are both playable racers in Nickelodeon Kart Racers 2: Grand Prix. Rocko also appears as a playable character in Nickelodeon All-Star Brawl, Nickelodeon Kart Racers 3: Slime Speedway, and the Apple Arcade exclusive game Nickelodeon Extreme Tennis. [17] [18]
It was released on 9 June 1996 and reached number 3 on the Australian software sales charts. Another game, Riding Star, was their first international release. It was ported to multiple platforms, including the PlayStation and the Game Boy. Blue Tongue developed the TOSHI game engine used internally for many of its projects.