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  2. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    If the loop is checking something simple then it will spend most of its time asleep and will waste very little CPU time. In programs that never end (such as operating systems), infinite busy waiting can be implemented by using unconditional jumps as shown by this NASM syntax: jmp $. The CPU will unconditionally jump to its own position forever ...

  3. Keyboard interrupt - Wikipedia

    en.wikipedia.org/wiki/Keyboard_interrupt

    In computing, keyboard interrupt may refer to: A special case of signal (computing) , a condition (often implemented as an exception) usually generated by the keyboard in the text user interface A hardware interrupt generated when a key is pressed or released, see keyboard controller (computing)

  4. While loop - Wikipedia

    en.wikipedia.org/wiki/While_loop

    Because the while loop checks the condition/expression before the block is executed, the control structure is often also known as a pre-test loop. Compare this with the do while loop, which tests the condition/expression after the loop has executed. For example, in the languages C, Java, C#, [2] Objective-C, and C++, (which use the same syntax ...

  5. Interrupt request - Wikipedia

    en.wikipedia.org/wiki/Interrupt_request

    IRQ 9 – Advanced Configuration and Power Interface (ACPI) system control interrupt on Intel chipsets. [6] And/or left for the use of peripherals (use depends on OS) IRQ 10 – The interrupt is left for the use of peripherals (for example, SCSI or NIC) IRQ 11 – The interrupt is left for the use of peripherals (for example, SCSI or NIC)

  6. Keyboard controller (computing) - Wikipedia

    en.wikipedia.org/wiki/Keyboard_controller...

    In computing, a keyboard controller is a device that interfaces a keyboard to a computer. Its main function is to inform the computer when a key is pressed or released. When data from the keyboard arrives, the controller raises an interrupt (a keyboard interrupt) to allow the CPU to handle the input.

  7. Interrupt handler - Wikipedia

    en.wikipedia.org/wiki/Interrupt_handler

    For example, pressing a key on a computer keyboard, [1] or moving the mouse, triggers interrupts that call interrupt handlers which read the key, or the mouse's position, and copy the associated information into the computer's memory. [2] An interrupt handler is a low-level counterpart of event handlers.

  8. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    If xxx1 is omitted, we get a loop with the test at the top (a traditional while loop). If xxx2 is omitted, we get a loop with the test at the bottom, equivalent to a do while loop in many languages. If while is omitted, we get an infinite loop. The construction here can be thought of as a do loop with the while check in the middle. Hence this ...

  9. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    Specifically, while both can yield multiple times, suspending their execution and allowing re-entry at multiple entry points, they differ in coroutines' ability to control where execution continues immediately after they yield, while generators cannot, instead transferring control back to the generator's caller. [9]