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ALGLIB is an open source / commercial numerical analysis library with C++ version; Armadillo is a C++ linear algebra library (matrix and vector maths), aiming towards a good balance between speed and ease of use. [1] It employs template classes, and has optional links to BLAS and LAPACK. The syntax is similar to MATLAB.
General purpose numerical analysis and statistics library for the .NET framework and Mono, with optional support for native providers. NAG Numerical Library: The Numerical Algorithms Group: C, Fortran 1971 many components Not free Proprietary: General purpose numerical analysis library. NMath: CenterSpace Software: C# 2003 6.2, March 2016 $995 ...
C++ template library; binds to optimized BLAS such as the Intel MKL; Includes matrix decompositions, non-linear solvers, and machine learning tooling Eigen: Benoît Jacob C++ 2008 3.4.0 / 08.2021 Free MPL2: Eigen is a C++ template library for linear algebra: matrices, vectors, numerical solvers, and related algorithms. Fastor [5]
Another meaning of range in computer science is an alternative to iterator. When used in this sense, range is defined as "a pair of begin/end iterators packed together". [1] It is argued [1] that "Ranges are a superior abstraction" (compared to iterators) for several reasons, including better safety.
The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number. The C++ Standard Library also ...
Any floating-point type can be modified with complex, and is then defined as a pair of floating-point numbers. Note that C99 and C++ do not implement complex numbers in a code-compatible way – the latter instead provides the class std:: complex. All operations on complex numbers are defined in the <complex.h> header.
A 1-dimensional range tree on a set of n points is a binary search tree, which can be constructed in () time. Range trees in higher dimensions are constructed recursively by constructing a balanced binary search tree on the first coordinate of the points, and then, for each vertex v in this tree, constructing a (d−1)-dimensional range tree on the points contained in the subtree of v.
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