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Counter-Strike: Global Offensive (CS:GO) is a 2012 multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series. Developed for over two years, Global Offensive was released for OS X, PlayStation 3, Windows, and Xbox 360 in August 2012, and for Linux in 2014.
Counter-Strike: Global Offensive was the fourth release in the main, Valve-developed Counter-Strike series in 2012. Much like Counter-Strike: Source the game runs on the Source engine. It was available for Microsoft Windows, OS X, and Linux, as well as the Xbox 360 and PlayStation 3 consoles, and is backwards compatible on the Xbox One console.
Andy Kelly of PC Gamer deemed Facing Worlds "the greatest multiplayer map" in a 2020 retrospective, praising the map for its "beautifully simple design". [7] Speaking of his time playing Facing Worlds at LAN parties, Kevin Wong of Kotaku regarded the map as being "so well-designed, so carefully constructed, that every other CTF map paled in ...
Chris Shive of Hardcore Gamer stated that Counter-Strike 2 is a "mostly positive update to Global Offensive", and gave it a 4/5 rating. [6] Polygon ' s Charlie Theel called Counter-Strike 2 "a significant move forward for the franchise", praising the game's changes to weapon handling, visuals, sound design and art direction. [55]
When Counter-Strike 2 was announced in March 2023, Inferno was confirmed to be among the maps receiving updates. [24] In June 2023, screenshots of the Counter-Strike 2 version of Inferno leaked on Twitter before being confirmed by Valve, revealing a redesigned church interior, upgraded bomb sites, and upgraded building designs. Lighting and ...
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Among popular Counter-Strike maps are levels listed by Valve as "Active Duty." Such maps are considered the most balanced and competitive by Valve and are used in nearly all competitive Counter-Strike: Global Offensive tournaments. [1] The list of Active Duty maps changes occasionally, normally by replacing just one map at a time.
In 2016, Alex Walker of Kotaku called Nuke one of the series' most iconic maps, describing it as a fortress for counter-terrorists. He explained that its one-sided nature, even after the redesign, meant the map "wasn't fun" and was hated by both pro players and low-level matchmaking teams, causing it to be constantly vetoed. [5]