Search results
Results from the WOW.Com Content Network
Amazon Lex is a service for building conversational interfaces into any application using voice and text. [1] It powers the Amazon Alexa virtual assistant.In April 2017, the platform was released to the developer community, and suggested that it could be used for conversational interfaces (chatbots or otherwise) including Web, mobile apps, robots, toys, drones, and more.
Speech recognition is an interdisciplinary subfield of computer science and computational linguistics that develops methodologies and technologies that enable the recognition and translation of spoken language into text by computers. It is also known as automatic speech recognition (ASR), computer speech recognition or speech-to-text (STT).
Google launches the Voice Search app for the iPhone, bringing speech recognition technology to mobile devices. [11] 2011: October 4: Invention: Apple announces Siri, a digital personal assistant. In addition to being able to recognize speech, Siri is able to understand the meaning of what it is told and take appropriate action. [12] 2014: April ...
The Amazon Echo, an example of a voice computer. Voice computing is the discipline that develops hardware or software to process voice inputs. [1]It spans many other fields including human-computer interaction, conversational computing, linguistics, natural language processing, automatic speech recognition, speech synthesis, audio engineering, digital signal processing, cloud computing, data ...
Amazon Polly is a cloud service by Amazon Web Services, a subsidiary of Amazon.com, that converts text into spoken audio. [1] [2] [3] It allows developers to create speech-enabled applications and products. [4]
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]
The player character picks up a sword in the 1989 video game Prince of Persia. Avatars in video games are the player's representation in the game world. The first video games to include a representation of the player were Basketball (1974) which represented players as humans, [24] [25] and Maze War (1974) which represented players as eyeballs. [26]