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Arkanoid [a] is a 1986 block breaker arcade game developed and published by Taito. In North America, it was published by Romstar . Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield.
Krakout is a Breakout clone that was released for the ZX Spectrum, Amstrad CPC, BBC Micro, Commodore 64, Thomson computers and MSX platforms in 1987. One of the wave of enhanced Breakout variants to emerge in the wake of Arkanoid, its key distinctions are that gameplay is horizontal in layout, and that it allows the player to select the acceleration characteristics of the bat before playing.
Arkanoid: Doh It Again [a] is a Super NES and Windows [1] game. It was first released by Taito in Japan on the Super Famicom and Windows, while Nintendo published the Super NES version in Australia, the US, and the UK. [2] It is the third installment in the Arkanoid series after the original 1986 arcade game and its sequel Arkanoid: Revenge of Doh.
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Arkanoid: Revenge of Doh (a.k.a. Arkanoid 2) is an arcade game released by Taito in 1987 as a sequel to Arkanoid. Plot
Ten years later, the concept found new legs with Taito's 1986 Arkanoid, which itself spawned dozens of imitators. In Japan, the genre is known as block kuzushi ("block breaker") games. Breakout was also the basis and inspiration for certain aspects of the Apple II personal computer and Taito 's arcade shoot 'em up game Space Invaders (1978).
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Defender is a 1981 horizontally scrolling shooter video game developed by Williams Electronics for arcades.The game is set on either an unnamed planet or city (depending on platform) where the player must defeat waves of invading aliens while protecting astronauts.