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  2. Object composition - Wikipedia

    en.wikipedia.org/wiki/Object_composition

    In aggregation, the object may only contain a reference or pointer to the object (and not have lifetime responsibility for it). Sometimes aggregation is referred to as composition when the distinction between ordinary composition and aggregation is unimportant. The above code would transform into the following UML Class diagram:

  3. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses inheritance from a pure abstract base class. For most purposes, this is functionally equivalent to the ...

  4. has-a - Wikipedia

    en.wikipedia.org/wiki/Has-a

    Misuses of composition and aggregation. In object-oriented programming this relationship can be represented with a Unified Modeling Language Class diagram. This has-a relationship is also known as composition. As you can see from the Class Diagram on the right a car "has-a" carburetor, or a car is "composed of" a carburetor.

  5. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    Furthermore, there is hardly a difference between aggregations and associations during implementation, and the diagram may skip aggregation relations altogether. [9] Aggregation can occur when a class is a collection or container of other classes, but the contained classes do not have a strong lifecycle dependency on the container. The contents ...

  6. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    Examples include the final keyword in Java and C++11 onwards or the sealed keyword in C#. Such modifiers are added to the class declaration before the class keyword and the class identifier declaration. Such non-subclassable classes restrict reusability, particularly when developers only have access to precompiled binaries and not source code.

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    To the authors, 'delegation' is an extreme form of object composition that can always be used to replace inheritance. Delegation involves two objects: a 'sender' passes itself to a 'delegate' to let the delegate refer to the sender. Thus the link between two parts of a system are established only at runtime, not at compile-time.

  8. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    Composite should be used when clients ignore the difference between compositions of objects and individual objects. [1] If programmers find that they are using multiple objects in the same way, and often have nearly identical code to handle each of them, then composite is a good choice; it is less complex in this situation to treat primitives ...

  9. Delegation pattern - Wikipedia

    en.wikipedia.org/wiki/Delegation_pattern

    In software engineering, the delegation pattern is an object-oriented design pattern that allows object composition to achieve the same code reuse as inheritance. In delegation, an object handles a request by delegating to a second object (the delegate). The delegate is a helper object, but with the original context.