enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. GPD Win 3 - Wikipedia

    en.wikipedia.org/wiki/GPD_Win_3

    Windows 10/11 Home: CPU: Intel Core i5-1135G7, Intel Core i7-1165G7, Intel Core i7-1195G7: Memory: 16GB LPDDR4x 4266 RAM: Storage: 3053GB SSD (replaceable) Removable storage: MicroSDXC: Display: 5.5 inches, 1280×720, 16:9 10-point touch screen: Graphics: Intel Gen 12 Iris Xe Plus Graphics: Controller input: Touchpad: 3-point, one button ...

  3. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    The disadvantage of this design is lower performance because system RAM usually runs slower than dedicated graphics RAM, and there is more contention as the memory bus has to be shared with the rest of the system. It may also cause performance issues with the rest of the system if it is not designed with the fact in mind that some RAM will be ...

  4. Memory type range register - Wikipedia

    en.wikipedia.org/wiki/Memory_Type_Range_Register

    Memory type range registers (MTRRs) are a set of processor supplementary capability control registers that provide system software with control of how accesses to memory ranges by the CPU are cached. It uses a set of programmable model-specific registers (MSRs) which are special registers provided by most modern CPUs.

  5. GDDR4 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR4_SDRAM

    GDDR4 SDRAM, an abbreviation for Graphics Double Data Rate 4 Synchronous Dynamic Random-Access Memory, is a type of graphics card memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard. [ 1 ] [ 2 ] It is a rival medium to Rambus's XDR DRAM .

  6. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  7. Texture memory - Wikipedia

    en.wikipedia.org/wiki/Texture_memory

    Texture memory is a type of digital storage that makes texture data readily available to video rendering processors (also known as GPUs), typically 3D graphics hardware. It is most often (but not always) implemented as specialized RAM (TRAM) that is designed for rapid reading and writing, enabling the graphics hardware increased performance in rendering 3D imagery.

  8. GDDR SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR_SDRAM

    Graphics DDR SDRAM (GDDR SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) specifically designed for applications requiring high bandwidth, [1] e.g. graphics processing units (GPUs).

  9. Surface Laptop Go 3 - Wikipedia

    en.wikipedia.org/wiki/Surface_Laptop_Go_3

    Windows 11: CPU: Intel Core i5-1235U: Memory: 8 to 16 GB RAM: Storage: 128 to 512 GB: Removable storage: none: Display: 12.4 inch Touchscreen PixelSense Display 1536 x 1024, 148 ppi 3:2 Aspect Ratio: Graphics: Intel Iris Xe Graphics: Sound: Omnisonic Speakers with Dolby Audio Premium, 3.5 mm headphone jack, Dual far-field Studio Mics: Input