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In video game development, the door problem is an analogy about game design that summarizes the contrast between the perceived simplicity of implementing a trivial feature and the actual difficult nature of the task that becomes more apparent in a development process.
It’s annoying to discover unsightly holes, mounds, or tunnels in your lawn or garden beds. But figuring out what’s excavating without your permission isn’t straightforward. “There’s some ...
Wahoo Studios is a computer and video game development company based in Orem, Utah. Founded in 2001, the company largely serves as consultants or on a contract basis working with larger gaming companies such as Electronic Arts and Microsoft. Historically, the development house has mostly been responsible for console games.
Game development is a software development process, as a video game is software with art, audio, and gameplay. Formal software development methods are often overlooked. [2] Games with poor development methodology are likely to run over budget and time estimates, as well as contain a large number of bugs.
Bizarre Creations Limited was a British video game development studio based in Liverpool, best known for their racing titles Metropolis Street Racer and the follow-up Project Gotham Racing series (Xbox, Xbox 360, mobile phones and Zune HD).
Pipeworks Studios is an American video game developer based in Eugene, Oregon.The company was founded in November 1999 by Dan White and Dan Duncalf and works to provide full development, co-development, and live operations to video game publishers and other partners, in addition to creating original IPs.
Fullbright (formerly The Fullbright Company) is an American indie video game developer based in Portland, Oregon, best known for its 2013 title Gone Home.Before forming Fullbright, Steve Gaynor, Johnnemann Nordhagen, and Karla Zimonja had worked together on Minerva's Den, the single-player expansion to BioShock 2.
Armature Studio, LLC is an American video game development studio in Austin, Texas. The studio, founded by former Retro Studios directors Mark Pacini , Todd Keller and Jack Mathews in September 2008, developed Batman: Arkham Origins Blackgate (2013) and ReCore (2016).