Search results
Results from the WOW.Com Content Network
Vampire: The Masquerade fifth edition logo Vampire: The Masquerade is a tabletop role-playing game in the World of Darkness series, in which players take the roles of vampires. It was originally released by White Wolf Publishing in 1991, and with new editions released in 1992 (second edition), 1998 ( Revised Edition ), 2011 ( 20th Anniversary ...
Berin Kinsman reviewed The Anarch Cookbook in White Wolf #38 (1993), rating it a 3 out of 5 and stated that "Overall, the material in The Anarch Cookbook is fair, but strays far afield from the atmosphere that (in my opinion) makes Vampire: The Masquerade special." [1]
Vampire: The Masquerade – Heritage, a legacy board game in which players control a clan vying over control for a span of 600 years. Vampire: The Masquerade – Chapters, a board game using miniatures which follows a story campaign, trying to emulate the experience of an RPG campaign without the need for a Storyteller (i.e. game master).
In 1998, White Wolf published the Revised Edition of Vampire: The Masquerade, and re-issued updated editions of all the clanbooks. This included a new edition of Clanbook: Gangrel , now a 104-page softcover book designed by James and Ellen Kiley, with new cover art by John Van Fleet and interior art by Mike Danza, Richard Kane Ferguson, Michael ...
Whereas most Storytelling games use Virtues and Vices, these do not exist in most games, and are very different where they do exist: Vampire: The Masquerade uses them for varying forms of self-control, and Hunter: The Reckoning ties them directly to Hunters' supernatural powers.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke , and published by Steve Jackson Games in 1993 for the third edition of their GURPS ( Generic Universal Role-Playing System ) rules.
Chicago by Night is a setting sourcebook for the tabletop role-playing game Vampire: The Masquerade, where players take the roles of vampires. [2] The book describes Chicago and gives storytellers [a] information to build a campaign set there, [3] [4] with its history and geography reinterpreted for the setting as one of the cities with the largest populations of vampires, and home to some of ...
White Wolf Publications published Vampire: The Masquerade in 1991. This was followed in 1992 by the supplement A World of Darkness, a 136-page softcover book designed by Steve Crow, Graeme Davis, Frank Frey, Lee Gold, Andrew Greenberg, Robert Hatch, and Ryan O'Rourke, with interior art by John Cobb, Samuel Inabinet, Larry MacDougall, Chris McDonough, Jon Skolund, and Joshua Gabriel Timbrook ...