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Automata-based programming is a programming technology. [1] Its defining characteristic is the use of finite-state machines to describe program behavior. The transition graphs of state machines are used in all stages of software development (specification, implementation, debugging and documentation).
Automata-based programming is a programming paradigm in which the program or part of it is thought of as a model of a finite-state machine (FSM) or any other (often more complicated) formal automaton (see automata theory). Sometimes a potentially infinite set of possible states is introduced, and such a set can have a complicated structure, not ...
Finite automata are often used in the frontend of programming language compilers. Such a frontend may comprise several finite-state machines that implement a lexical analyzer and a parser. Starting from a sequence of characters, the lexical analyzer builds a sequence of language tokens (such as reserved words, literals, and identifiers) from ...
Figure 4 depicts a composition of two processes, P i and P j and a FIFO message channel C i,j, matching output actions of one automaton with identically named input actions of other automata. Thus, a send(m) i,j output performed by process P i is matched and performed with a send(m) i,j input performed by channel C i,j .
FSP: Finite State Processes language defined at Imperial College. Java: Object-oriented programming language. LNT: LOTOS New Technology; a specification language inspired by process calculi, functional programming languages, and imperative programming languages; LNT was designed as a modern replacement for LOTOS and E-LOTOS.
Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science with close connections to mathematical logic. The word automata comes from the Greek word
Behavioral properties express the intended functioning of the system in the form of automata (or higher level descriptions, which are then translated into automata). In such a case, the natural approach to verification is equivalence checking , which consists in comparing the system model and its properties (both represented as automata) modulo ...
Golly is a tool for the simulation of cellular automata.It is free open-source software written by Andrew Trevorrow and Tomas Rokicki; [3] it can be scripted using Lua [1] or Python.