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  2. Automata-based programming (Shalyto's approach) - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming...

    Automata-based programming is a programming technology. [1] Its defining characteristic is the use of finite-state machines to describe program behavior. The transition graphs of state machines are used in all stages of software development (specification, implementation, debugging and documentation).

  3. Automata-based programming - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming

    Automata-based programming is a programming paradigm in which the program or part of it is thought of as a model of a finite-state machine (FSM) or any other (often more complicated) formal automaton (see automata theory). Sometimes a potentially infinite set of possible states is introduced, and such a set can have a complicated structure, not ...

  4. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    Finite automata are often used in the frontend of programming language compilers. Such a frontend may comprise several finite-state machines that implement a lexical analyzer and a parser. Starting from a sequence of characters, the lexical analyzer builds a sequence of language tokens (such as reserved words, literals, and identifiers) from ...

  5. Input/output automaton - Wikipedia

    en.wikipedia.org/wiki/Input/output_automaton

    Figure 4 depicts a composition of two processes, P i and P j and a FIFO message channel C i,j, matching output actions of one automaton with identically named input actions of other automata. Thus, a send(m) i,j output performed by process P i is matched and performed with a send(m) i,j input performed by channel C i,j .

  6. List of model checking tools - Wikipedia

    en.wikipedia.org/wiki/List_of_model_checking_tools

    FSP: Finite State Processes language defined at Imperial College. Java: Object-oriented programming language. LNT: LOTOS New Technology; a specification language inspired by process calculi, functional programming languages, and imperative programming languages; LNT was designed as a modern replacement for LOTOS and E-LOTOS.

  7. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science with close connections to mathematical logic. The word automata comes from the Greek word

  8. Construction and Analysis of Distributed Processes - Wikipedia

    en.wikipedia.org/wiki/Construction_and_Analysis...

    Behavioral properties express the intended functioning of the system in the form of automata (or higher level descriptions, which are then translated into automata). In such a case, the natural approach to verification is equivalence checking , which consists in comparing the system model and its properties (both represented as automata) modulo ...

  9. Golly (program) - Wikipedia

    en.wikipedia.org/wiki/Golly_(program)

    Golly is a tool for the simulation of cellular automata.It is free open-source software written by Andrew Trevorrow and Tomas Rokicki; [3] it can be scripted using Lua [1] or Python.