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Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments , and require players to press (or step on) buttons in a sequence dictated on the screen.
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PC and Mac (OS X) TBA (WW) Home: Jubeat: Konami: Arcade July 24, 2008: Home: Jung Rhythm: Altron Sat January 15, 1998 (JP) [citation needed] Jungle Rumble: Disco Pixel iOS, Droid, PSVita February 2015: Home: Just Dance: Ubisoft Paris Ubisoft Milan: Wii November 17, 2009 (NA) November 26, 2009 (AUS) November 27, 2009 (EU) Just Dance 2
Gitadora (ギタドラ) is a music video game series produced by Konami. [1] The series consists of two games, GuitarFreaks and DrumMania, where players use game controllers modeled after musical instruments to perform the lead guitar, bass guitar and drums of numerous songs across a wide range of genres by matching scrolling musical notes patterns shown on screen.
The game was released for the Meta Quest platform on 2 December 2021. [1] The game involves playing drums to the beat of rock songs and destroying various environments. The game has 54 songs and nine environments, and can be played in single-player or multiplayer modes. The game was a finalist for the AIXR 2021 “VR Game of the Year” award [2]
Bemani (ビーマニ, Bīmani, / b iː ˈ m ɑː n i /), stylized as BEMANI, is Konami's music video game division. Originally named the Games & Music Division (G.M.D.), it changed its name in honor of its first and most successful game, Beatmania, and expanded into other music-based games, most notably rhythm games such as Dance Dance Revolution, GuitarFreaks, and DrumMania.
Maimai is an arcade rhythm game series developed and distributed by Sega, in which the player interacts with objects on a touchscreen and executes dance-like movements. The game supports both single-player and multiplayer gameplay with up to 2 players per cab.
Audiosurf is a 2008 puzzle rhythm game created by Invisible Handlebar, a company founded by Dylan Fitterer. [5] Its track-style stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music.