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This is an incomplete list of notable applications (apps) that run on iOS where source code is available under a free software/open-source software license. Note however that much of this software is dual-licensed for non-free distribution via the iOS app store; for example, GPL licenses are not compatible with the app store.
Find My. Find My is an app and service that enables users to track the locations of iOS, iPadOS, macOS, watchOS, AirPods, AirTags and accessories compatible with the Find My network. The app was first released with iOS 13 on September 19, 2019, and combines both the Find My iPhone and Find My Friends apps. [ 21]
License. Apache License 2.0 [ 3][ 4] Website. cordova .apache .org. Apache Cordova (formerly PhoneGap) is a mobile application development framework created by Nitobi. Adobe Systems purchased Nitobi in 2011, rebranded it as PhoneGap, and later released an open-source version of the software called Apache Cordova. [ 5]
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Telephones portal. The second-generation iPhone SE (also known as the iPhone SE 2 or the iPhone SE 2020) is a smartphone designed, developed, and marketed by Apple Inc. It is part of the 13th generation of the iPhone, alongside the iPhone 11 and 11 Pro/Pro Max models. Apple announced it on April 15, 2020, coinciding with the discontinuation of ...
The iPhone is a smartphone produced by Apple that uses Apple's own iOS mobile operating system. The first-generation iPhone was announced by then–Apple CEO Steve Jobs on January 9, 2007. Since then, Apple has annually released new iPhone models and iOS updates. As of November 1, 2018, more than 2.2 billion iPhones had been sold.
Mobile app development is the act or process by which a mobile app is developed for one or more mobile devices, which can include personal digital assistants (PDA), enterprise digital assistants (EDA), or mobile phones. [ 1] Such software applications are specifically designed to run on mobile devices, taking numerous hardware constraints into ...
The iPhone App Store opened on July 10, 2008. [10] [11] [12] On July 11, the iPhone 3G was released and came pre-loaded with support for App Store. [13] [14] Initially apps could be free or paid, but then in 2009, Apple added the ability to add in-app purchases [15] which quickly became the dominant way to monetize apps, especially games.