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  2. Microsoft XNA Game Studio - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA_Game_Studio

    Microsoft XNA Game Studio is a discontinued integrated development environment (IDE) for building video games on the Microsoft XNA platform. Such video games can run on Xbox 360, Microsoft Windows, Windows Phone and the Zune. [2][3][4][5] XNA Game Studio is targeted at hobbyists and experienced programmers, and is primarily used to develop 2D ...

  3. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    XNA Game Studio 3.0 (for Visual Studio 2008 or the free Visual C# 2008 Express Edition) allows production of games targeting the Zune platform and adds Xbox Live community support. It was released on October 30, 2008, and supported C# 3.0, LINQ and most versions of Visual Studio 2008. XNA Game Studio 4.0 was released on September 16, 2010. [19]

  4. Zachtronics - Wikipedia

    en.wikipedia.org/wiki/Zachtronics

    Zachtronics LLC is an American video game developer, best known for engineering-oriented puzzle video games and programming games. Zachtronics was founded by Zach Barth in 2000, who serves as its lead designer. [ 1 ] Some of their games include SpaceChem, Infinifactory, TIS-100, and Shenzhen I/O. Infiniminer (2009) inspired the creation of ...

  5. Cross-platform Audio Creation Tool - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_Audio...

    Type. Programming library. Cross-platform Audio Creation Tool (XACT) is an audio programming library and engine released by Microsoft as part of the DirectX SDK. [1] It is a high-level audio library for authoring/playing audio that is written to use Xaudio on the Xbox, DirectSound on Windows XP, and the new audio stack on Windows Vista and ...

  6. Zune - Wikipedia

    en.wikipedia.org/wiki/Zune

    Zune devices feature games developed using an early version of XNA Game Studio 3.0, released in May 2008, allowed developers to work on games for Zune devices. [25] The second and last wave of the second-generation (Zune 16 and 120) released in September 2008, coinciding with the release of the Zune Software 3.0 update.

  7. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    The XNA Game Studio Express RTM was made available on December 11, 2006, as a free download for Windows XP. Unlike the DirectX runtime, Managed DirectX, XNA Framework or the Xbox 360 APIs (XInput, XACT etc.) have not shipped as part of Windows. Developers are expected to redistribute the runtime components along with their games or applications.

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  9. Seventh generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Seventh_generation_of...

    Development on PC with XNA Game Studio ($99/year subscription, binary distribution with XNA 1.0 Refresh) [134] Featured development on console (excluding RSX graphics acceleration) via free Linux platform or PC (excluding all Slim models and any console updated to firmware 3.21 and later) Homebrew Channel (Unofficial) I/O