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  2. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Here, 2 is being multiplied by 3 using scaling, giving 6 as a result. Animation for the multiplication 2 × 3 = 6 4 × 5 = 20. The large rectangle is made up of 20 squares, each 1 unit by 1 unit. Area of a cloth 4.5m × 2.5m = 11.25m 2; 4 ⁠ 1 / 2 ⁠ × 2 ⁠ 1 / 2 ⁠ = 11 ⁠ 1 / 4

  3. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5. As you would start on the number you are multiplying, when you multiply by 0, you stay on 0 (0 is external and so the arrows have no effect on 0, otherwise 0 is used as a link to create a perpetual cycle).

  4. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    Product of two numbers. Originally, a product was and is still the result of the multiplication of two or more numbers. For example, 15 is the product of 3 and 5. The fundamental theorem of arithmetic states that every composite number is a product of prime numbers, that is unique up to the order of the factors.

  5. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    Elementary arithmetic is a branch of mathematics involving addition, subtraction, multiplication, and division. Due to its low level of abstraction, broad range of application, and position as the foundation of all mathematics, elementary arithmetic is generally the first branch of mathematics taught in schools. [1][2]

  6. Algebraic operation - Wikipedia

    en.wikipedia.org/wiki/Algebraic_operation

    For example, 3 × x 2 is written as 3x 2, and 2 × x × y is written as 2xy. [5] Sometimes, multiplication symbols are replaced with either a dot or center-dot, so that x × y is written as either x. y or x · y. Plain text, programming languages, and calculators also use a single asterisk to represent the multiplication symbol, [6] and it must ...

  7. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Multiplication algorithm. A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long ...

  8. Rule of product - Wikipedia

    en.wikipedia.org/wiki/Rule_of_product

    Rule of product. The elements of the set {A, B} can combine with the elements of the set {1, 2, 3} in six different ways. In combinatorics, the rule of product or multiplication principle is a basic counting principle (a.k.a. the fundamental principle of counting). Stated simply, it is the intuitive idea that if there are a ways of doing ...

  9. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    In binary encoding each long number is multiplied by one digit (either 0 or 1), and that is much easier than in decimal, as the product by 0 or 1 is just 0 or the same number. Therefore, the multiplication of two binary numbers comes down to calculating partial products (which are 0 or the first number), shifting them left, and then adding them ...