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  2. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    BeamNG.drive is a 2015 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers. The game features soft-body physics to simulate realistic handling and damage to vehicles .

  3. Category:BMG Interactive games - Wikipedia

    en.wikipedia.org/wiki/Category:BMG_Interactive_games

    Pages in category "BMG Interactive games" The following 16 pages are in this category, out of 16 total. This list may not reflect recent changes. A. Arcade America; B.

  4. List of acquisitions by Take-Two Interactive - Wikipedia

    en.wikipedia.org/wiki/List_of_acquisitions_by...

    Cat Daddy Games USA: Cat Daddy Games: September 2003: TDK Mediactive: Take-Two Interactive USA: 22,700,000: Take-Two Licensing [19] April 2004: Möbius Entertainment: Rockstar Games UK: Rockstar Leeds [20] September 2004: Venom Games: 2K Games UK: Venom Games [21] October 2004: Access Software USA: Indie Built [22] [23] January 2005: Visual ...

  5. Grand Theft Auto (video game) - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_(video_game)

    Grand Theft Auto is an action-adventure video game developed by DMA Design and published by BMG Interactive. It is the first title of the Grand Theft Auto series and was released in November 1997 for MS-DOS and Windows, in December 1997 for the PlayStation and in October 1999 for the Game Boy Color. The game's narrative follows a criminal who ...

  6. Rockstar North - Wikipedia

    en.wikipedia.org/wiki/Rockstar_North

    At the 2008 Spike Video Game Awards, the game won "game of the year" and earned Rockstar North a nomination for "best studio". [ 119 ] [ 120 ] The studio followed the game up with two expansion packs— The Lost and Damned and The Ballad of Gay Tony —which were later bundled as Grand Theft Auto: Episodes from Liberty City . [ 121 ]

  7. List of 3D Realms games - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_Realms_games

    Miller found that the standard shareware model was not viable for his games such as Beyond the Titanic (1986) and Supernova (1987), and beginning with Kroz the company pioneered the "Apogee model" of shareware distribution, wherein games were broken up into segments with the first part released for free to drive interest in the other monetized ...

  8. The 25 Most Influential People in Music In 2025 - AOL

    www.aol.com/entertainment/25-most-influential...

    At the start of her music-industry journey was a gig booking bands to play at the University of Illinois at Urbana-Champaign before moving in 1990 to L.A., where she worked at companies including ...

  9. Sony Imagesoft - Wikipedia

    en.wikipedia.org/wiki/Sony_Imagesoft

    Sony Imagesoft Inc. was an American video game publisher that operated from 1989 to 1995 and was located in California. It was established in January 1989 in Los Angeles, California, as a subsidiary of the Japan-based CBS/Sony Group (CSG) and initially named CSG Imagesoft Inc. [1] Their focus at the beginning was on marketing games exclusively for Nintendo consoles.