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The 3DS version of Skylanders: Spyro's Adventure, developed by Vicarious Visions includes a smaller portal with an infrared reader powered by AAA batteries that connects to a 3DS system, and equipped with a USB port that can be used for the console versions of the game. Instead of having to keep the Skylanders on the portal at all times, two ...
Skylanders is a toys-to-life action-adventure video game franchise published by Activision. [1] [2] Skylanders games are played by placing a character's figure on the "Portal of Power", a device that reads its tag using NFC and "imports" them into the game as a playable character, leveling them up and saving its progress on the figure to potentially be used on a different game or video game ...
Portal is a text-driven adventure with a graphical interface published for the Amiga in 1986 by Activision. [citation needed] The writing is by American author Rob Swigart, and it was produced by Brad Fregger. Ports to the Commodore 64, Apple II, and IBM PC were later released.
Skylanders: Trap Team is a 2014 3D platform game [3] [4] developed by Toys for Bob and Beenox and published by Activision.It is the fourth installment in the Skylanders video game franchise and was released on October 2, 2014, in Australasia, October 5, 2014 in North America, and October 10, 2014, in Europe, for release on Android and iOS mobile platforms, PlayStation 3, PlayStation 4, Wii ...
Skylanders: Swap Force (stylized as Skylanders: SWAP Force) is a 2013 platform game developed by Vicarious Visions and Beenox and published by Activision.It is the third main game in the Skylanders video game and toy franchise, following 2012's Skylanders: Giants, which was a direct sequel to 2011's Skylanders: Spyro's Adventure.
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Toys for Bob, Inc. is an American video game developer based in Novato, California.It was founded in 1989 by Paul Reiche III and Fred Ford and is best known for creating Star Control and the Skylanders franchise, as well as for working on the Crash Bandicoot and Spyro franchises.
Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]