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  2. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  3. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The object pool design pattern is used in several places in the standard classes of the .NET Framework. One example is the .NET Framework Data Provider for SQL Server. As SQL Server database connections can be slow to create, a pool of connections is maintained. Closing a connection does not actually relinquish the link to SQL Server.

  4. SQLAlchemy - Wikipedia

    en.wikipedia.org/wiki/SQLAlchemy

    SQLAlchemy offers tools for database schema generation, querying, and object-relational mapping. Key features include: A comprehensive embedded domain-specific language for SQL in Python called "SQLAlchemy Core" that provides means to construct and execute SQL queries. A powerful ORM that allows the mapping of Python classes to database tables.

  5. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    A class accepts the objects it requires from an injector instead of creating the objects directly. — Yes — Factory method: Define an interface for creating a single object, but let subclasses decide which class to instantiate. Factory Method lets a class defer instantiation to subclasses. Yes Yes — Lazy initialization

  6. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Class-based object-oriented programming languages support objects defined by their class. Class definitions include member data. Message passing is a key concept, if not the main concept, in object-oriented languages. Polymorphic functions parameterized by the class of some of their arguments are typically called methods.

  7. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    According to Design Patterns: Elements of Reusable Object-Oriented Software: "Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory method lets a class defer instantiation to subclasses." [2] Creating an object often requires complex processes not appropriate to include within a composing object.

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In Ruby, all classes are open. In Python, classes can be created at runtime, and all can be modified afterward. [43] Objective-C categories permit the programmer to add methods to an existing class without the need to recompile that class or even have access to its source code.

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Class methods – belong to the class as a whole and have access to only class variables and inputs from the procedure call; Instance methods – belong to individual objects, and have access to instance variables for the specific object they are called on, inputs, and class variables