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LibreLogo is an integrated development environment (IDE) for computer programming in the programming language Python, which works like the language Logo using interactive vector turtle graphics. Its final output is a vector graphics rendition within the LibreOffice suite. It can be used for education and desktop publishing.
The first working Logo turtle robot was created in 1969. A display turtle preceded the physical floor turtle. Modern Logo has not changed very much from the basic concepts predating the first turtle. The first turtle was a tethered floor roamer, not radio-controlled or wireless. At BBN Paul Wexelblat developed a turtle named Irving that had ...
Ezhil, in Tamil language script (Tamil: எழில், romanized: Eḻil, lit. 'beauty', Tamil pronunciation:), is a compact, open source, interpreted, programming language, originally designed to enable native-Tamil speaking students, K-12 age-group to learn computer programming, and enable learning numeracy and computing, outside of linguistic expertise in predominately English language ...
Users write code in a dialect of the Logo programming language to move a customizable cursor (initially in the shape of a turtle), draw shapes, or to make dialog boxes appear. The user may write code in one of two areas of the program, using the program's "command module" to execute short commands immediately or the "procedure page" for more ...
In computer science, cycle detection or cycle finding is the algorithmic problem of finding a cycle in a sequence of iterated function values.. For any function f that maps a finite set S to itself, and any initial value x 0 in S, the sequence of iterated function values
Turtlestitch (stylized as TurtleStitch) is a free and open source platform (or web application) for generating and sharing patterns for embroidery machines. Turtlestitch is derived from educational programming languages such as Logo, Scratch and Snap! using the same jigsaw style programming paradigm [2] which offers simplicity suitable for novices but has powerful features, described as ‘low ...
Turtle Geometry is a college-level math text written by Hal Abelson and Andrea diSessa which aims to engage students in exploring mathematical properties visually via a simple programming language to maneuver the icon of a turtle trailing lines across a personal computer display.
The workbooks (see below) can be exported as HTML files, with a restricted tools palette (for example, leaving only the intersection and circle tools lets the pupil make compass-only construction). To create an assignment, the teacher chooses the initial objects, the objects to be created by the pupil, and writes a text explaining what is to be ...