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Screenshot of the Mii Maker's creation tool on Wii U. The Mii Maker (Miiスタジオ, Mī Sutajio, lit. "Mii Studio") is the app that allows Mii creation on the Wii U. It can store up to 3,000 Miis and includes the same facial features used on the Nintendo 3DS.
Since the Nintendo DS lacks a native Mii Maker, the following games support Miis through the ability to import them from a Wii console. All of the games except for Final Fantasy Crystal Chronicles: Echoes of Time also feature in-game Mii Makers.
When a Mii was submitted to the Posting Plaza, a twelve-digit entry number was assigned to it (#### - #### - ####), so others could find it using the search function. The submitted Miis were also given two initials by their creator and the Mii's talent. If a person liked a Mii, it could be imported to his or her Mii Channel plaza.
The Mii Channel is an avatar creator, where users can design 3D caricatures of people called Miis by selecting from a group of facial and bodily features. At the Game Developers Conference 2007, Shigeru Miyamoto explained that the look and design of the Mii characters are based on Kokeshi , a form of Japanese doll used as souvenir gifts.
Miis first appeared on the DS two years later in 2008, in Personal Trainer: Walking. Tomodachi Collection was released one year later, only in Japan, on June 18, 2009. [ citation needed ] Although it was only released in Japan, a fan-translation was created and released on November 9, 2013, in American English by jjjewel.
Miiverse [a] was a social network for Nintendo 3DS and Wii U that was created by Nintendo System Development and Hatena, and powered by the Nintendo Network.Integrated into many video games, Miiverse allowed players to interact and share their experiences through handwritten messages or drawings, text, screenshots, and sometimes game videos in dedicated communities. [2]
This concept, envisioned by programmer Kouichi Kawamoto, inspired the creation of the WarioWare series. [28] [30] Talent Studio gave rise to an unreleased GameCube prototype called Stage Debut, which in turn yielded character design features which became the Mii, the Mii Channel, and features of other games such as Wii Tennis. [21] [22] [23]
Tomodachi Life begins with the player naming their island and creating their "lookalike", which is intended to represent their personal Mii.The Miis are given unique personalities based on the player's choices for their stats, such as walking speed, speech, and quirkiness. [2]