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Camelot was founded on April 4, 1994 by Shugo Takahashi, the brother of producer Hiroyuki Takahashi, with the intention of developing games for Sony's PlayStation. [3] They developed their first game, Beyond the Beyond, while providing assistance to Sonic! Software Planning on Shining Wisdom.
Software Planning, a division of Sega. ... Pages in category "Camelot Software Planning games" The following 27 pages are in this category, out of 27 total.
Excalibur: Morgana's Revenge is a first-person shooter video game developed by ExcaliburWorld Software. The game's development has been closely tied to the Marathon and later Aleph One engines , on which it is based.
This page was last edited on 28 July 2015, at 06:26 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...
Vengeance of Excalibur is a 1991 role-playing video game developed by Synergistic Software and distributed by Virgin Games.It is a sequel for Synergistic's 1990 title Spirit of Excalibur, set in Spain around the turn of the 10th and 11th Centuries.
The game begins at the decline of Camelot because of the love triangle between King Arthur, Guinevere and Lancelot.This 'curse' brought famine and drought in the kingdom. After having a vision of the Holy Grail covered by a silver cloth, Gawain, Lancelot and Galahad departed on a quest for the Holy Grail, but they did not ret
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Quest for Camelot (released internationally as The Magic Sword: Quest for Camelot) is a 1998 American animated musical fantasy film produced by Warner Bros. Feature Animation and directed by Frederik Du Chau and very loosely based on the 1976 novel The King's Damosel by Vera Chapman.