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  2. The Legend of Zelda: Tears of the Kingdom - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_Tears...

    Aonuma also cited the open world games Red Dead Redemption 2 and The Elder Scrolls V: Skyrim. [ 19 ] [ 20 ] [ 21 ] The team also expanded the world to include the sky and underground. Aonuma referred to The Legend of Zelda: Skyward Sword , noting that its hardware limitations prevented a seamless descent from the sky to the surface; instead ...

  3. Universe of The Legend of Zelda - Wikipedia

    en.wikipedia.org/wiki/Universe_of_The_Legend_of...

    The game's Z-targeting system was created to provide the player with a simple way to lock on and interact with objects, characters and enemies in the game world. The game also made use of context sensitive controls by using the A button for a range of interactions, such as mounting a horse or opening a treasure chest. [22]

  4. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    In most cases, the player can display them all by pausing the game or pressing a button. Some games also give players control over the HUD, allowing them to hide elements and customize position, size, color, and opacity. [2] World of Warcraft is notable for allowing players to significantly modify and enhance the user interface through Lua ...

  5. PICO-8 - Wikipedia

    en.wikipedia.org/wiki/PICO-8

    PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is a fantasy video game console [3] that mimics the limited graphical and sound capabilities of the old 8-bit systems of the 1980s to encourage creativity and ingenuity in producing games without being overwhelmed with the many possibilities of modern tools and machines.

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    A zip file was found within the retail games dummy data, which included the full PlayStation source code to the game. [93] Beatmania 5th Mix: 1999 2000 PlayStation Music video game: Konami: With the 2000 Japanese PSX game Beatmania Best Hits there was mistakenly included the source code for the 1999 game Beatmania 5th Mix. [94] The Bilestoad ...

  7. Category:Video games with digitized sprites - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Digitized sprites were used in various video games during the late 1980s to 1990s, but fell out of favour when textured 3D graphics became more common, though some voxel figures are also based on photographic renderings of actors. These sprites are directly based on captured images of actors or models portraying the game characters.

  8. List of Take-Two Interactive games - Wikipedia

    en.wikipedia.org/wiki/List_of_Take-Two...

    Headquartered in Manhattan, New York, Take-Two Interactive is an American video game holding company founded in September 1993 by Ryan Brant. It publishes games through 2K Games (Battleborn, BioShock, Borderlands, Evolve, Mafia, Sid Meier's Civilization, The Darkness, XCOM), 2K Play (Carnival Games), 2K Sports (NBA 2K, WWE 2K), Ghost Story Games, Private Division (Kerbal Space Program ...

  9. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]