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  2. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  3. List of debuggers - Wikipedia

    en.wikipedia.org/wiki/List_of_debuggers

    Code::Blocks — A free cross-platform C, C++ and Fortran IDE with a front end for gdb. CodeLite — An open source, cross platform C/C++ IDE which have front end for gdb, the next version of CodeLite (v6.0) will also include a front end to the LLDB (debugger) Eclipse C/C++ Development Tools (CDT) [2] — includes visual debugging tools based ...

  4. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    It works with both managed code as well as native code and can be used for debugging applications written in any language supported by Visual Studio. In addition, it can also attach to running processes, monitor, and debug those processes. [24] If source code for the running process is available, it displays the code as it is being run.

  5. Microsoft Visual Studio Express - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_Studio...

    Microsoft Visual Studio Express was a set of integrated development environments (IDEs) that Microsoft developed and released free of charge. They are function-limited version of the non-free Visual Studio and require mandatory registration. [3] Express editions started with Visual Studio 2005.

  6. Debug code - Wikipedia

    en.wikipedia.org/wiki/Debug_code

    Many video gaming mod, cheat codes, such as level cheat code, invincibility, etc. were originally introduced as debug code to allow the programmers and/or testers to skip hindrances that would prevent them from rapidly getting to parts of the game that needed to be tested; and in these cases cheat modes are often referred to as debugging mode.

  7. Stepping (debugging) - Wikipedia

    en.wikipedia.org/wiki/Stepping_(debugging)

    To provide for full screen "animation" of a program, a suitable I/O device such as a video monitor is normally required that can display a reasonable section of the code (e.g. in dis-assembled machine code or source code format) and provide a pointer (e.g. <==) to the current instruction or line of source code.

  8. Wikipedia:User scripts/Guide - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:User_scripts/Guide

    In MODULE_CODE, we want to add the "Wikify" tab, so we will use the addPortletLink() function (requiring the mediawiki.util module). Replace MODULE_CODE with a call to this function. Then we will bind an event handler so that when this link is clicked, we will call another function named doQwikify() that will actually

  9. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...