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In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).
Unity was the default software development kit (SDK) used for Nintendo's Wii U video game console, with a free copy included by Nintendo with each Wii U developer license. Unity Technologies called this bundling of a third-party SDK an "industry first".
Unicode input is method to add a specific Unicode character to a computer file; it is a common way to input characters not directly supported by a physical keyboard. Characters can be entered either by selecting them from a display, by typing a certain sequence of keys on a physical keyboard, or by drawing the symbol by hand on touch-sensitive ...
In addition, some video cards double as TV tuners, notably the ATI All-In-Wonder series. The card contains a tuner and an analog-to-digital converter (collectively known as the analog front end) along with demodulation and interface logic. Some lower-end cards lack an onboard processor and, like a Winmodem, rely on the system's CPU for ...
The Stanley Parable is a 2013 story-based video game designed and written by developers Davey Wreden and William Pugh.The game carries themes such as choice in video games, the relationship between a game creator and player, and predestination/fate.
Additional "key exchange keys" (KEK) can be added to a database stored in memory to allow other certificates to be used, but they must still have a connection to the private portion of the platform key. [72] Secure Boot can also be placed in "Custom" mode, where additional public keys can be added to the system that do not match the private key ...
This can be expanded up to 2 TB using a microSD, a microSDHC or a microSDXC card. [152] [136] A microSD card slot is located under the Switch's kickstand, where a microSD card can be inserted. [153] If the microSD card is used, the Switch will only store game save data on the internal memory, leaving data that can be re-acquired on the microSD ...