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  2. Internationalization and localization - Wikipedia

    en.wikipedia.org/wiki/Internationalization_and...

    Once properly internationalized, software can rely on more decentralized models for localization: free and open source software usually rely on self-localization by end-users and volunteers, sometimes organized in teams. [19] The GNOME project, for example, has volunteer translation teams for over 100 languages. [20]

  3. Student teams-achievement divisions - Wikipedia

    en.wikipedia.org/wiki/Student_teams-achievement...

    Student teams-achievement divisions (STAD) is a Cooperative learning strategy in which small groups of learners with different levels of ability work together to accomplish a shared learning goal. [1] It was devised by Robert Slavin and his associates at Johns Hopkins University.

  4. Language localisation - Wikipedia

    en.wikipedia.org/wiki/Language_localisation

    Language localisation (or language localization) is the process of adapting a product's translation to a specific country or region.It is the second phase of a larger process of product translation and cultural adaptation (for specific countries, regions, cultures or groups) to account for differences in distinct markets, a process known as internationalisation and localisation.

  5. Disney’s Localization Strategy in Asia Explained by ... - AOL

    www.aol.com/disney-localization-strategy-asia...

    Disney unveiled its largest ever commitment to local language content production in Asia on Thursday at a series of in-person, hybrid and fully online showcase events. The product reveals follow ...

  6. Localisation (humanitarian practice) - Wikipedia

    en.wikipedia.org/wiki/Localisation_(humanitarian...

    Localisation (or localization) is the practice, in humanitarian aid, to give more decision making power and funding to organizations and people that are based in countries affected by humanitarian emergencies.

  7. Individual Learning Plan - Wikipedia

    en.wikipedia.org/wiki/Individual_Learning_Plan

    Also, the Individual learning plan is set to establish college and career readiness throughout middle school and high school. According to the Alliance for Excellent Education , the graduating classes were more prepared for college-level work (in all four content areas of Mathematics, Reading, English and Science) after students created/used ...

  8. List of crowdsourcing projects - Wikipedia

    en.wikipedia.org/wiki/List_of_crowdsourcing_projects

    Crowdin is a localization management platform for mobile apps, web, desktop software and related assets. Reddit, Khan Academy, Minecraft and other used the platform to crowdsource localization. [18] CrowdFlower was founded in 2007 to manage internet crowdsourcing. It is currently the largest provider of crowdsourcing solutions for enterprise ...

  9. Glocalization - Wikipedia

    en.wikipedia.org/wiki/Glocalization

    Glocalization of education has been proposed in the specific areas of politics, economics, culture, teaching, information, organization, morality, spirituality, religion and "temporal" literacy. [ clarification needed ] The recommended approach is for local educators to consult global resources for materials and techniques and then adapt them ...