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  2. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions. It is a form of multiway branch.

  3. Unordered associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Unordered_associative...

    In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates , they can be used to store arbitrary elements, such as integers or custom classes.

  4. Goto - Wikipedia

    en.wikipedia.org/wiki/Goto

    IF condition THEN goto label. Programming languages impose different restrictions with respect to the destination of a goto statement. For example, the C programming language does not permit a jump to a label contained within another function, [2] however jumps within a single call chain are possible using the setjmp/longjmp functions.

  5. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A label is an explicit name or number assigned to a fixed position within the source code, and which may be referenced by control flow statements appearing elsewhere in the source code. A label marks a position within source code and has no other effect. Line numbers are an alternative to a named label used in some languages (such as BASIC).

  7. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Load the element with type native int at index onto the top of the stack as a native int. Object model instruction 0x90 ldelem.i1: Load the element with type int8 at index onto the top of the stack as an int32. Object model instruction 0x92 ldelem.i2: Load the element with type int16 at index onto the top of the stack as an int32.

  8. Symbol table - Wikipedia

    en.wikipedia.org/wiki/Symbol_table

    In computer science, a symbol table is a data structure used by a language translator such as a compiler or interpreter, where each identifier, symbol, constant, procedure and function in a program's source code is associated with information relating to its declaration or appearance in the source. In other words, the entries of a symbol table ...

  9. Periodic table - Wikipedia

    en.wikipedia.org/wiki/Periodic_table

    Each chemical element has a unique atomic number (Z— for "Zahl", German for "number") representing the number of protons in its nucleus. [4] Each distinct atomic number therefore corresponds to a class of atom: these classes are called the chemical elements. [5] The chemical elements are what the periodic table classifies and organizes.