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  2. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  3. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    The identifier list is bound to a variable in the first line; in the second, an object (a linked list of strings) is assigned to the variable. The linked list referenced by the variable is then mutated, adding a string to the list. Next, the variable is assigned the constant null. In the last line, the identifier is rebound for the scope of the ...

  4. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    Page, which means a segment can only be located at an address that is a multiple of 256, starting from address 0. […] Inpage, which means a segment can be located at whichever of the preceding attributes apply plus must be located so that it does not cross a page boundary […] The alignment codes are: […] B – byte […] W – word […]

  5. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1 ] [ 2 ] It is an object-oriented alternative to C's FILE -based streams from the C standard library .

  6. Scope (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scope_(computer_science)

    A fundamental distinction in scope is what "part of a program" means. In languages with lexical scope (also called static scope), name resolution depends on the location in the source code and the lexical context (also called static context), which is defined by where the named variable or function is defined.

  7. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    Names are mangled by adding a suffixed underscore. Variadic functions fall back to the Watcom stack based calling convention. The Watcom C/C++ compiler also uses the #pragma aux [ 20 ] directive that allows the user to specify their own calling convention.

  8. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Classes may inherit from other classes, so they are arranged in a hierarchy that represents "is-a-type-of" relationships. For example, class Employee might inherit from class Person. All the data and methods available to the parent class also appear in the child class with the same names.

  9. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.