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  2. Nim - Wikipedia

    en.wikipedia.org/wiki/Nim

    Within combinatorial game theory it is usually called the nim-sum, as it will be called here. The nim-sum of x and y is written x ⊕ y to distinguish it from the ordinary sum, x + y . An example of the calculation with heaps of size 3, 4, and 5 is as follows:

  3. Sprague–Grundy theorem - Wikipedia

    en.wikipedia.org/wiki/Sprague–Grundy_theorem

    The Grundy value or nim-value of any impartial game is the unique nimber that the game is equivalent to. In the case of a game whose positions are indexed by the natural numbers (like nim itself, which is indexed by its heap sizes), the sequence of nimbers for successive positions of the game is called the nim-sequence of the game.

  4. Combinatorial game theory - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_game_theory

    Combinatorial game theory arose in relation to the theory of impartial games, in which any play available to one player must be available to the other as well. One such game is Nim, which can be solved completely. Nim is an impartial game for two players, and subject to the normal play condition, which

  5. Nimber - Wikipedia

    en.wikipedia.org/wiki/Nimber

    In mathematics, the nimbers, also called Grundy numbers, are introduced in combinatorial game theory, where they are defined as the values of heaps in the game Nim.The nimbers are the ordinal numbers endowed with nimber addition and nimber multiplication, which are distinct from ordinal addition and ordinal multiplication.

  6. Fibonacci nim - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_nim

    Fibonacci nim is played with a pile of coins. The number of coins in this pile, 21, is a Fibonacci number, so a game starting with this pile and played optimally will be won by the second player. Fibonacci nim is a mathematical subtraction game, a variant of the game of nim. Players alternate removing coins from a pile, on each move taking at ...

  7. Indistinguishability quotient - Wikipedia

    en.wikipedia.org/wiki/Indistinguishability_quotient

    Suppose the game of Nim is played as usual with heaps of objects, but that at the start of play, every heap is restricted to have either one or two objects in it. In the normal-play convention, players take turns to remove any number of objects from a heap, and the last player to take an object from a heap is declared the winner of the game; in Misere play, that player is the loser of the game.

  8. First-player and second-player win - Wikipedia

    en.wikipedia.org/wiki/First-player_and_second...

    With perfect play, if neither side can force a win, the game is a draw. Some games with relatively small game trees have been proven to be first or second-player wins. For example, the game of nim with the classic 3–4–5 starting position is a first-player-win game. However, Nim with the 1-3-5-7 starting position is a second-player-win.

  9. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.