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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    An object is similar to a map—both let you set keys to values, retrieve those values, delete keys, and detect whether a value is stored at a key. For this reason (and because there were no built-in alternatives), objects historically have been used as maps.

  3. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    The erase–remove idiom cannot be used for containers that return const_iterator (e.g.: set) [6] std::remove and/or std::remove_if do not maintain elements that are removed (unlike std::partition, std::stable_partition). Thus, erase–remove can only be used with containers holding elements with full value semantics without incurring resource ...

  4. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    Any existing mapping is overwritten. The arguments to this operation are the key and the value. Remove or delete remove a (,) pair from the collection, unmapping a given key from its value. The argument to this operation is the key. Lookup, find, or get find the value (if any) that is bound to a given key.

  5. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    Element composition: in map and multimap each element is composed from a key and a mapped value. In set and multiset each element is key; there are no mapped values. Element ordering: elements follow a strict weak ordering [1]

  6. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    The STL 'pair' can be assigned, copied and compared. The array of objects allocated in a map or hash_map (described below) are of type 'pair' by default, where all the 'first' elements act as the unique keys, each associated with their 'second' value objects. Sequences (arrays/linked lists): ordered collections vector

  7. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  8. Map (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Map_(higher-order_function)

    Map functions can be and often are defined in terms of a fold such as foldr, which means one can do a map-fold fusion: foldr f z . map g is equivalent to foldr (f . g) z. The implementation of map above on singly linked lists is not tail-recursive, so it may build up a lot of frames on the stack when called with a large list. Many languages ...

  9. Multimap - Wikipedia

    en.wikipedia.org/wiki/Multimap

    In computer science, a multimap (sometimes also multihash, multidict or multidictionary) is a generalization of a map or associative array abstract data type in which more than one value may be associated with and returned for a given key. Both map and multimap are particular cases of containers (for example, see C++ Standard Template Library ...