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Borderlands 2 was released for Microsoft Windows, PlayStation 3 and Xbox 360 in September 2012, and an updated port was released for Windows, PlayStation 4 and Xbox One as part of Borderlands: The Handsome Collection in March 2015. A virtual reality version titled Borderlands 2 VR was released for PlayStation VR in December 2018 and Windows in ...
Listed and considered as two separate games in Microsoft Store: "Dead or Alive 1 Ultimate" and "Dead or Alive 2 Ultimate" and will appear as separate in player's library. Searching "Dead or Alive Ultimate" will return no results in store. Owning a copy of Dead or Alive 3 makes the character, Hitomi, playable in Dead or Alive 2 Ultimate. Dead to ...
Borderlands is an action role-playing first-person looter shooter video game franchise in a space Western science fantasy setting, created and produced by Gearbox Software and published by 2K for multiple platforms.
This game, called Bunkers & Badasses, is the Borderlands universe’s equivalent of Dungeons & Dragons. [9] Overall, the expansion centres on Tina’s struggle to cope with the death of Roland, the leader of the Crimson Raiders and a close friend killed during the main Borderlands 2 campaign. Tina inserts Roland as a character in the game’s ...
Borderlands: The Handsome Collection is a compilation of first-person shooter video games developed by Gearbox Software and published by 2K. The Handsome Collection consists of both Borderlands 2 (2012) and Borderlands: The Pre-Sequel (2014) for PlayStation 4 and Xbox One, along with all of their accompanying downloadable content, enhanced local multiplayer, and the ability to transfer save ...
Tales takes place in the Borderlands universe, primarily on the planet Pandora. Long-standing fables of a Vault containing vast treasures on Pandora have drawn numerous "Vault Hunters" to the planet, as well as the Hyperion corporation who maintain military-like control of the planet from an orbiting base named Helios.
Zer0, a fictional character in Borderlands 2; Zero, a recurring role in the Zero Escape series; Zero (game engine), created by Pandemic Studios; Magazines.
Claptrap's role has been a crucial part in setting the tone for the Borderlands games. [3] Since his first appearance his role has been expanded, from being a part of a general group of NPCs to a "franchise-centric character". After Borderlands 2, making him a playable character in Borderlands: The Pre-Sequel was considered the logical next ...
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