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Date: originally-uploaded version 2010-10-27: Source: originally-uploaded version vectorized from File:Classical_7-Circuit_Labyrinth.jpg by JamesJen Current version converted from the following vector PostScript source code:
The player(s) can use any or all of the three magic types, based on the elements their characters are set with. There are 10 levels of attack; [7] the higher the level, the longer it will take the player character to recharge for their next turn. At certain points of progress, the young girl will obtain the ability to wield magic in battle, but ...
Labyrinth 2 [1] is a game developed by Illusion Labs for the iPod Touch, iPhone, Android, and Labyrinth 2 HD for the iPad. [citation needed] Labyrinth 2 utilizes the iPhone's tilt recognition as with most other labyrinth games for the iPhone at the time. However, Labyrinth 2 adds many new elements to its gameplay, such as bumpers, cannons ...
Pick up the bucket of water that is on the lower right side and place it on the lit torch. The fire will then be extinguished. Place the unlit torch on the door that has all the metal spikes on top.
Jennifer Connelly and some of the puppet stars of Jim Henson's classic 1986 fantasy, Labyrinth. (Photo: TriStar Pictures/Courtesy Everett Collection) (©TriStar Pictures/Courtesy Everett Collection)
Labyrinth: The Computer Game is a graphic adventure game in which the player maneuvers a character through a maze while solving puzzles and evading dangers. [3] It is an adaptation of the 1986 film Labyrinth, many of whose events and characters are reproduced in the game. [4] [5] However, it does not follow the plot of the film. [6]
Labyrinth is an action-adventure game published in 1984 by Acornsoft for the BBC Micro.Its author, Michael Mathison, describes it as: an amalgam of what I'd seen and liked visually and I wanted to make something like an 'arcade' version of an adventure game - with lots of creatures and lots of running around shooting at things but also with some simple puzzle elements.
Labyrinth Lord (LL) is a fantasy role-playing game written and edited by Daniel Proctor and published by Goblinoid Games. It emulates the rules and feel of Dungeons & Dragons ( D&D ) using the Open Game License (OGL) from Wizards of the Coast.