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BoardGameGeek was founded in January 2000 by Scott Alden and Derk Solko, [6] and marked its 20th anniversary on 20 January 2020. [7]Since 2005, BoardGameGeek hosts an annual board game convention, BGG.CON, that has a focus on playing games, and where winners of the Golden Geek Awards are announced.
Garphill Games is a New Zealand-based independent board game publisher founded by Shem Phillips in 2009. [1] Originally started as a passion project, [1] [2] Garphill Games is known for its historically-themed games. [3] [2] The company operates out of the Kāpiti Coast and often uses Kickstarter for initial funding. [4]
2011 Golden Geek Board Game of the Year Winner [10] 2011 Golden Geek Best Strategy Board Game Winner [10] It has been reprinted in 2011, 2012, 2014 and 2018. [1] As of 31 March 2021 Dominant Species is GMT's 3rd best top selling game, after Commands & Colors: Ancients and Twilight Struggle. [11] The artwork has been revamped. Joe Jones states that
Pandemic Legacy: Season 1, which Leacock co-designed with Rob Daviau, has been rated very highly among board gamers and by the website Board Game Geek on its board game rankings. [9] [10] His latest game, Daybreak is about climate change, and won The Best Board or Tabletop Game for Impact at the 2024 Games for Change Festival. [11]
The Bartle taxonomy of player types is a classification of video game players based on a 1996 paper by Richard Bartle [1] according to their preferred actions within the game. The classification originally described players of multiplayer online games (including MUDs and MMORPGs ), though now it also refers to players of single-player video games .
Cascadia is a 2021 board game designed by Randy Flynn and published by Flatout Games.In Cascadia, players draft and add habitat tokens and matching wildlife tokens to score victory points based on various scoring conditions.
Agricola is a Euro-style board game created by Uwe Rosenberg. It is a worker placement game with a focus on resource management. In Agricola, players are farmers who sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. After 14 rounds players calculate their score based on the size and ...
Brass is a board game set in Lancashire, England during the Industrial Revolution.It was developed by Martin Wallace. [1] The goal of the game is accrue the most victory points by building mines, cotton factories, ports, canals and rail links, and establishing trade routes.