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  2. Pollard's p − 1 algorithm - Wikipedia

    en.wikipedia.org/wiki/Pollard%27s_p_%E2%88%92_1...

    Pollard's p − 1 algorithm is a number theoretic integer factorization algorithm, invented by John Pollard in 1974. It is a special-purpose algorithm, meaning that it is only suitable for integers with specific types of factors; it is the simplest example of an algebraic-group factorisation algorithm.

  3. Luhn mod N algorithm - Wikipedia

    en.wikipedia.org/wiki/Luhn_mod_N_algorithm

    The Luhn mod N algorithm generates a check digit (more precisely, a check character) within the same range of valid characters as the input string. For example, if the algorithm is applied to a string of lower-case letters (a to z), the check character will also be a lower-case letter.

  4. Combinatorial number system - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_number_system

    In the example C and C′ correspond to numbers 1001011001 2 = 601 10 and 1010001011 2 = 651 10, which again shows that C comes before C′. This number is not however the one one wants to represent the k-combination with, since many binary numbers have a number of raised bits different from k; one wants to find the relative position of C in ...

  5. Generation of primes - Wikipedia

    en.wikipedia.org/wiki/Generation_of_primes

    A prime sieve or prime number sieve is a fast type of algorithm for finding primes. There are many prime sieves. The simple sieve of Eratosthenes (250s BCE), the sieve of Sundaram (1934), the still faster but more complicated sieve of Atkin [1] (2003), sieve of Pritchard (1979), and various wheel sieves [2] are most common.

  6. Combinatorics - Wikipedia

    en.wikipedia.org/wiki/Combinatorics

    Combinatorics is an area of mathematics primarily concerned with counting, both as a means and as an end to obtaining results, and certain properties of finite structures.It is closely related to many other areas of mathematics and has many applications ranging from logic to statistical physics and from evolutionary biology to computer science.

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    In particular, if n is 2 k, for some integer k, and the recursion stops only when n is 1, then the number of single-digit multiplications is 3 k, which is n c where c = log 2 3. Since one can extend any inputs with zero digits until their length is a power of two, it follows that the number of elementary multiplications, for any n, is at most

  8. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    For example, one can add N numbers either by a simple loop that adds each datum to a single variable, or by a D&C algorithm called pairwise summation that breaks the data set into two halves, recursively computes the sum of each half, and then adds the two sums. While the second method performs the same number of additions as the first and pays ...

  9. Vampire number - Wikipedia

    en.wikipedia.org/wiki/Vampire_number

    In recreational mathematics, a vampire number (or true vampire number) is a composite natural number with an even number of digits, that can be factored into two natural numbers each with half as many digits as the original number, where the two factors contain precisely all the digits of the original number, in any order, counting multiplicity.