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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  3. Disc integration - Wikipedia

    en.wikipedia.org/wiki/Disc_integration

    To rotate about any horizontal axis, simply subtract from that axis from each formula. If h is the value of a horizontal axis, then the volume equals ((()) (())). For example, to rotate the region between y = −2x + x 2 and y = x along the axis y = 4, one would integrate as follows:

  4. Change of basis - Wikipedia

    en.wikipedia.org/wiki/Change_of_basis

    For a change of basis, the formula of the preceding section applies, with the same change-of-basis matrix on both sides of the formula. That is, if M is the square matrix of an endomorphism of V over an "old" basis, and P is a change-of-basis matrix, then the matrix of the endomorphism on the "new" basis is .

  5. Mohr's circle - Wikipedia

    en.wikipedia.org/wiki/Mohr's_circle

    It is also used for calculating stresses in many planes by reducing them to vertical and horizontal components. These are called principal planes in which principal stresses are calculated; Mohr's circle can also be used to find the principal planes and the principal stresses in a graphical representation, and is one of the easiest ways to do ...

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    To find the angle of a rotation, once the axis of the rotation is known, select a vector v perpendicular to the axis. Then the angle of the rotation is the angle between v and R v . A more direct method, however, is to simply calculate the trace : the sum of the diagonal elements of the rotation matrix.

  7. Log–log plot - Wikipedia

    en.wikipedia.org/wiki/Log–log_plot

    The above procedure now is reversed to find the form of the function F(x) using its (assumed) known log–log plot. To find the function F, pick some fixed point (x 0, F 0), where F 0 is shorthand for F(x 0), somewhere on the straight line in the above graph, and further some other arbitrary point (x 1, F 1) on the same graph.

  8. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    By rotating the cube by 45° on the x-axis, the point (1, 1, 1) will therefore become (1, 0, √ 2) as depicted in the diagram. The second rotation aims to bring the same point on the positive z-axis and so needs to perform a rotation of value equal to the arctangent of 1 ⁄ √ 2 which is approximately 35.264°.

  9. Translation of axes - Wikipedia

    en.wikipedia.org/wiki/Translation_of_axes

    For an xyz-Cartesian coordinate system in three dimensions, suppose that a second Cartesian coordinate system is introduced, with axes x', y' and z' so located that the x' axis is parallel to the x axis and h units from it, the y' axis is parallel to the y axis and k units from it, and the z' axis is parallel to the z axis and l units from it.