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  2. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Procedurally generated tiling textures. In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping. [2]

  3. Continuous tone image - Wikipedia

    en.wikipedia.org/wiki/Continuous_tone_image

    Wood block prints like this are an example of a continuous-tone image. A continuous-tone image is one in which each color at any point in the image can transition smoothly between shades, rather than being represented by discrete elements such as halftones or pixels .

  4. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.

  5. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    Wallpaper autostereogram/object array stereogram/texture offset stereogram; Wallpaper autostereogram is a single 2D image where recognizable patterns are repeated at various intervals to raise or lower each pattern's perceived 3D location in relation to the display surface. Despite the repetition, these are a type of single image autostereogram.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    For real-time rendering, this value (or more commonly the irradiance, which does not depend on local surface albedo) can be pre-computed and stored in a texture (called an irradiance map) or stored as vertex data for 3D models. This feature was used in architectural visualization software to allow real-time walk-throughs of a building interior ...

  7. Projective texture mapping - Wikipedia

    en.wikipedia.org/wiki/Projective_texture_mapping

    Projective texture mapping is a method of texture mapping that allows a textured image to be projected onto a scene as if by a slide projector. Projective texture mapping is useful in a variety of lighting techniques and it is the starting point for shadow mapping .

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  9. Faux painting - Wikipedia

    en.wikipedia.org/wiki/Faux_painting

    Graining, wood graining, or faux bois (French for "fake wood") is often used to imitate exotic or hard-to-find wood varieties. Trompe-l'œil , "fool the eye" in French, is a realistic painting technique often used in murals, and to create architectural details as well as depth and 3 dimensionality.