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Resident Evil 4 HD Project is a mod for the Steam version of the survival horror video game Resident Evil 4. Created by a duo of modders, Albert Marin and Cris Morales, [1] its purpose is to update the original remaster to the most thorough level possible and provide a "definitive graphical experience". While in the planning stages since 2008 ...
The port features improved graphics and many other enhancements that were included in Resident Evil 4 HD. Resident Evil 4 was re-released on PlayStation 4 and Xbox One on August 30, 2016. In April 2013, Resident Evil 4 was released on Android, but outside of Japan, it is exclusive to Samsung through Samsung Galaxy Store. [97]
The original Resident Evil 4 was released for the GameCube in 2005. Development of the remake reportedly began around 2018, led by the studio M-Two. [15] Capcom brought the development in-house in early 2021, led by the Division 1 team, with many staff members who worked on the 2019 remake of Resident Evil 2 returning for Resident Evil 4. [16]
Resident Evil 4 HD: 2011 PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Nintendo Switch Updated visuals and performance. [440] [441] Resident Evil 4 Ultimate HD Edition: 2014 Windows Updated visuals and performance. [442] Resident Evil 4: 2023 PlayStation 5, Xbox Series X/S, Windows Remake of the original game. [443] Resident Evil: The ...
A high-definition (HD) version, Resident Evil HD Remaster, was released for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One in January 2015. [66] The HD version supports 5.1 surround sound as well as a resolution of 1080p and a widescreen aspect ratio of 16:9. [66]
Resident Evil 2 is a remake of the 1998 game Resident Evil 2; while the original uses tank controls and fixed camera angles, the remake features "over-the-shoulder" third-person shooter gameplay similar to Resident Evil 4 and more recent games in the series that allows players the option to move while using their weapons similar to Resident Evil 6.
RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom. Originally designed for Resident Evil 7: Biohazard , it has since been used in a variety of the company's games, such as Devil May Cry 5 , Monster Hunter Rise and Street Fighter 6 .
Resident Evil: Dead Aim [a] is a light gun shooter video game developed by Cavia [2] [3] and published by Capcom. It is the third Gun Survivor title in the Resident Evil series, and the fourth and final installment in the Gun Survivor series. It is also the third in the franchise to feature first-person shooting in the Resident Evil series.