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  2. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Thus, calling f x, where f:: a-> b-> c, yields a new function f2:: b-> c that can be called f2 b to produce c. The actual type specifications can consist of an actual type, such as Integer , or a general type variable that is used in parametric polymorphic functions , such as a , or b , or anyType .

  3. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Any call to a class (static or constructor call), triggers the static constructor execution. Static constructors are thread safe and implement a singleton pattern . When used in a generic programming class, static constructors are called at every new generic instantiation one per type.

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python's syntax is simple and consistent, adhering to the principle that "There should be one— and preferably only one —obvious way to do it." The language incorporates built-in data types and structures, control flow mechanisms, first-class functions , and modules for better code reusability and organization.

  5. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    Rather than by calling a constructor, this is accomplished by invoking a factory method to create an object. Factory methods can be specified in an interface and implemented by subclasses or implemented in a base class and optionally overridden by subclasses.

  6. Class invariant - Wikipedia

    en.wikipedia.org/wiki/Class_invariant

    Common programming languages like Python, [3] PHP, [4] JavaScript, [citation needed] C++ and Java support assertions by default, which can be used to define class invariants. A common pattern to implement invariants in classes is for the constructor of the class to throw an exception if the invariant is not satisfied.

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    The pattern is useful when exactly one object is needed to coordinate actions across a system. More specifically, the singleton pattern allows classes to: [2] Ensure they only have one instance; Provide easy access to that instance; Control their instantiation (for example, hiding the constructors of a class)

  8. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    A call to d->f1() is handled by dereferencing d's D::B1 vpointer, looking up the f1 entry in the virtual method table, and then dereferencing that pointer to call the code. Single inheritance In the case of single inheritance (or in a language with only single inheritance), if the vpointer is always the first element in d (as it is with many ...

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    An object expresses data type as an interface – the type of each member variable and the signature of each member function (method). A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3]